In game browser with cocos2d-x
So last night I decided for a little side project I’m working on that I wanted an in game browser. I can have it be responsible for most of the UI similar to what Wolfire has going on. I can also use this to link to a live registration page and in-app purchases if those end up being in this projects future.
At first I decided to go with Berkelium which was hard to get going because I didn’t really understand how things worked. The above screenshot is using Berkelium.
After which I decided to give Awesomium a try, which is the tech wolfire uses. I’m much happier with Awesomium mainly because of the documentation and community it has behind it but both are honestly fine choices. I think I’ll continue with Awesomium, but the wrapper I wrote functions for both, so I could just switch at any time if I felt like it.
Oh, and that awesome art in the background? Yeah, that’s some good shit right there. This side project is a prototype game with the artist Zane from tigsource. More on that later.
Thanks for the read.
-Xoorath
